From af5e145c7b3fa03acc88109dbeddd06711a8b134 Mon Sep 17 00:00:00 2001 From: Satyajit Sahoo Date: Sun, 4 Aug 2013 05:28:27 +0530 Subject: [PATCH] Backported the mutter theme to metacity --- metacity-1/metacity-theme-1.xml | 391 ----------- metacity-1/metacity-theme-2.xml | 1118 +++++++++++++++++++++++++++++++ 2 files changed, 1118 insertions(+), 391 deletions(-) delete mode 100644 metacity-1/metacity-theme-1.xml create mode 100644 metacity-1/metacity-theme-2.xml diff --git a/metacity-1/metacity-theme-1.xml b/metacity-1/metacity-theme-1.xml deleted file mode 100644 index 401a3d0..0000000 --- a/metacity-1/metacity-theme-1.xml +++ /dev/null @@ -1,391 +0,0 @@ - - - - Numix - Satyajit Sahoo - GPL-3.0+ - 8 March 2013 - Numix Metacity Theme - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -</draw_ops> - -<draw_ops name="title_unfocused"> - <title x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2))" - color="#888888" /> -</draw_ops> - -<!-- ::: BUTTON ICONS ::: --> -<!-- close icon --> -<draw_ops name="close_button_normal"> - <image filename="close_focused_normal.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="close_button_prelight"> - <image filename="close_focused_prelight.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="close_button_pressed"> - <image filename="close_focused_pressed.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="close_button_unfocused"> - <image filename="close_unfocused.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<!-- maximize icon --> -<draw_ops name="maximize_button_normal"> - <image filename="maximize_focused_normal.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_button_prelight"> - <image filename="maximize_focused_prelight.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_button_pressed"> - <image filename="maximize_focused_pressed.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_button_unfocused"> - <image filename="maximize_unfocused.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<!-- unmaximize icon --> -<draw_ops name="unmaximize_button_normal"> - <image filename="unmaximize_focused_normal.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="unmaximize_button_prelight"> - <image filename="unmaximize_focused_prelight.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="unmaximize_button_pressed"> - <image filename="unmaximize_focused_pressed.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="unmaximize_button_unfocused"> - <image filename="unmaximize_unfocused.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<!-- minimize icon --> -<draw_ops name="minimize_button_normal"> - <image filename="minimize_focused_normal.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_button_prelight"> - <image filename="minimize_focused_prelight.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_button_pressed"> - <image filename="minimize_focused_pressed.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_button_unfocused"> - <image filename="minimize_unfocused.png" - x="(width - object_width) / 2" - y="(height - object_height) / 2" - width="object_width" - height="object_height"/> -</draw_ops> - -<!-- menu icon --> -<draw_ops name="menu_button"></draw_ops> - -<!-- :: BLANK :: --> -<draw_ops name="blank"></draw_ops> - -<!-- ::: FRAME STYLES ::: --> -<frame_style name="normal" geometry="normal"> - <piece position="entire_background" draw_ops="round_titlebar_unfocused"/> - <piece position="title" draw_ops="title_unfocused"/> - <button function="close" state="normal" draw_ops="close_button_unfocused"/> - <button function="close" state="pressed" draw_ops="close_button_pressed"/> - <button function="close" state="prelight" draw_ops="close_button_prelight"/> - <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> - <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> - <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> - <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> - <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> - <button function="menu" state="normal" draw_ops="menu_button"/> - <button function="menu" state="pressed" draw_ops="menu_button"/> - <button function="menu" state="prelight" draw_ops="menu_button"/> -</frame_style> - -<frame_style name="normal_shaded" geometry="shaded" parent="normal"> - <piece position="entire_background" draw_ops="round_titlebar"/> -</frame_style> - -<frame_style name="focused" geometry="normal" parent="normal"> - <piece position="entire_background" draw_ops="round_titlebar"/> - <piece position="title" draw_ops="title"/> - <button function="close" state="normal" draw_ops="close_button_normal"/> - <button function="close" state="pressed" draw_ops="close_button_pressed"/> - <button function="close" state="prelight" draw_ops="close_button_prelight"/> - <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> - <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> - <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> - <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> - <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> - <button function="menu" state="normal" draw_ops="menu_button"/> - <button function="menu" state="pressed" draw_ops="menu_button"/> - <button function="menu" state="prelight" draw_ops="menu_button"/> -</frame_style> - -<frame_style name="focused_shaded" geometry="shaded" parent="focused"> - <piece position="entire_background" draw_ops="round_titlebar_shaded"/> -</frame_style> - -<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> - <piece position="entire_background" draw_ops="titlebar_maximized_unfocused"/> - <button function="maximize" state="normal" draw_ops="unmaximize_button_unfocused"/> - <button function="maximize" state="pressed" draw_ops="unmaximize_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="unmaximize_button_prelight"/> -</frame_style> - -<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> - <piece position="entire_background" draw_ops="titlebar_maximized"/> - <button function="maximize" state="normal" draw_ops="unmaximize_button_normal"/> - <button function="maximize" state="pressed" draw_ops="unmaximize_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="unmaximize_button_prelight"/> -</frame_style> - -<frame_style name="border" geometry="border" parent="normal"> - <piece position="entire_background" draw_ops="border_focused"/> - <piece position="title" draw_ops="blank"/> -</frame_style> - -<frame_style name="utility_normal" geometry="utility" parent="normal"></frame_style> - -<frame_style name="utility_focused" geometry="utility" parent="focused"></frame_style> - -<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> - <piece position="entire_background" draw_ops="titlebar_shaded"/> -</frame_style> - -<frame_style_set name="normal"> - <frame focus="yes" state="normal" resize="both" style="focused"/> - <frame focus="no" state="normal" resize="both" style="normal"/> - <frame focus="yes" state="maximized" style="focused_maximized"/> - <frame focus="no" state="maximized" style="normal_maximized"/> - <frame focus="yes" state="shaded" style="focused_shaded"/> - <frame focus="no" state="shaded" style="normal_shaded"/> - <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> - <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> -</frame_style_set> - -<frame_style_set name="utility" parent="normal"> - <frame focus="yes" state="normal" resize="both" style="utility_focused"/> - <frame focus="no" state="normal" resize="both" style="utility_normal"/> - <!-- this is a bunch of crap since utility windows shouldn't be maximized --> - <frame focus="yes" state="maximized" style="focused"/> - <frame focus="no" state="maximized" style="normal"/> - <frame focus="yes" state="shaded" style="utility_focused_shaded"/> - <frame focus="no" state="shaded" style="utility_normal"/> - <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> - <frame focus="no" state="maximized_and_shaded" style="normal"/> -</frame_style_set> - -<frame_style_set name="border"> - <frame focus="yes" state="normal" resize="both" style="border"/> - <frame focus="no" state="normal" resize="both" style="border"/> - <frame focus="yes" state="maximized" style="border"/> - <frame focus="no" state="maximized" style="border"/> - <frame focus="yes" state="shaded" style="border"/> - <frame focus="no" state="shaded" style="border"/> - <frame focus="yes" state="maximized_and_shaded" style="border"/> - <frame focus="no" state="maximized_and_shaded" style="border"/> -</frame_style_set> - -<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> -<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> -<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> -<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> - -<!-- ::: WINDOWS ::: --> -<window type="normal" style_set="normal"/> -<window type="dialog" style_set="normal"/> -<window type="modal_dialog" style_set="normal"/> -<window type="menu" style_set="normal"/> -<window type="utility" style_set="utility"/> -<window type="border" style_set="border"/> - -</metacity_theme> diff --git a/metacity-1/metacity-theme-2.xml b/metacity-1/metacity-theme-2.xml new file mode 100644 index 0000000..76e728c --- /dev/null +++ b/metacity-1/metacity-theme-2.xml @@ -0,0 +1,1118 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Numix</name> + <author>Satyajit Sahoo</author> + <copyright>GPL-3.0+</copyright> + <date>4 August 2013</date> + <description>Numix Metacity Theme</description> +</info> + +<!-- ::: CONSTANTS ::: --> +<constant name="C_border_focused" value="#484848" /> +<constant name="C_border_unfocused" value="#393939" /> +<constant name="C_title_focused" value="#dcdcdc" /> +<constant name="C_title_unfocused" value="#888888" /> + +<!-- ::: GEOMETRY ::: --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="left_titlebar_edge" value="4" /> + <distance name="right_titlebar_edge" value="4" /> + <distance name="title_vertical_pad" value="0" /> + <aspect_ratio name="button" value="1.0" /> + <border name="title_border" left="8" right="8" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal" /> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="1" rounded_top_right="1"> + <distance name="title_vertical_pad" value="0" /> + <border name="title_border" left="8" right="8" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal" /> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="0" /> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" rounded_bottom_right="1" rounded_bottom_left="1" parent="small"> +</frame_geometry> + +<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small"> +</frame_geometry> + +<!-- ::: TITLES ::: --> +<draw_ops name="title_focused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_unfocused" /> +</draw_ops> + +<!-- ::: WINDOW DECORATIONS ::: --> +<draw_ops name="entire_background_focused"> + <rectangle color="#2d2d2d" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="#2d2d2d" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="#2d2d2d" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<!-- ::: BUTTON ICONS ::: --> +<!-- note: negative values in x or y causes gnome-shell to crash --> +<!-- close icon --> +<draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_focused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_focused_pressed" /> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <include name="maximize_focused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_focused_pressed" /> +</draw_ops> + +<!-- unmaximize icon --> +<draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_prelight"> + <include name="unmaximize_focused_prelight" /> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_pressed"> + <include name="unmaximize_focused_pressed" /> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <include name="minimize_focused_prelight" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_focused_pressed" /> +</draw_ops> + +<!-- menu icon --> +<draw_ops name="menu_focused"></draw_ops> + +<draw_ops name="menu_focused_prelight"></draw_ops> + +<draw_ops name="menu_focused_pressed"></draw_ops> + +<draw_ops name="menu_unfocused"></draw_ops> + +<draw_ops name="menu_unfocused_prelight"></draw_ops> + +<draw_ops name="menu_unfocused_pressed"></draw_ops> + +<!-- shade icon --> +<draw_ops name="shade_focused"> +</draw_ops> + +<draw_ops name="shade_focused_prelight"> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> +</draw_ops> + +<draw_ops name="shade_unfocused"> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_focused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_focused_pressed" /> +</draw_ops> + +<!-- unshade icon --> +<draw_ops name="unshade_focused"> +</draw_ops> + +<draw_ops name="unshade_focused_prelight"> +</draw_ops> + +<draw_ops name="unshade_focused_pressed"> +</draw_ops> + +<draw_ops name="unshade_unfocused"> +</draw_ops> + +<draw_ops name="unshade_unfocused_prelight"> + <include name="unshade_focused_prelight" /> +</draw_ops> + +<draw_ops name="unshade_unfocused_pressed"> + <include name="unshade_focused_pressed" /> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- ::: FRAME STYLE SETS ::: --> +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused" /> + <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> + <frame focus="yes" state="maximized" style="normal_max_focused" /> + <frame focus="no" state="maximized" style="normal_max_unfocused" /> + <frame focus="yes" state="shaded" style="normal_focused" /> + <frame focus="no" state="shaded" style="normal_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="dialog_focused" /> + <frame focus="no" state="shaded" style="dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="modal_dialog_focused" /> + <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused" /> + <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="utility_focused" /> + <frame focus="no" state="shaded" style="utility_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused" /> + <frame focus="no" state="normal" resize="both" style="border_unfocused" /> + <frame focus="yes" state="maximized" style="borderless" /> + <frame focus="no" state="maximized" style="borderless" /> + <frame focus="yes" state="shaded" style="blank" /> + <frame focus="no" state="shaded" style="blank" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused" /> + <frame focus="no" state="normal" resize="both" style="attached_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="blank" /> + <frame focus="no" state="shaded" style="blank" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- ::: WINDOWS ::: --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme>