/* XPM */ static char * shade_prelight_xpm[] = { "16 16 3 1", " c None", ". c #2D2D2D", "+ c #D64937", "................", "................", "................", "................", ".......++.......", "......++++......", ".....++++++.....", "....++++++++....", "...+++.++.+++...", ".......++.......", ".......++.......", ".......++.......", "................", "................", "................", "................"};