/* XPM */
static char * shade_prelight_xpm[] = {
"24 24 3 1",
" 	c None",
".	c #2D2D2D",
"+	c #888888",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"...........++...........",
"..........++++..........",
".........++++++.........",
"........++++++++........",
".......+++.++.+++.......",
"...........++...........",
"...........++...........",
"...........++...........",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................"};