704 lines
18 KiB
JavaScript
704 lines
18 KiB
JavaScript
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/*
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scramble_sq1.js
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Square-1 Solver / Scramble Generator in Javascript.
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Ported from PPT, written Walter Souza: https://bitbucket.org/walter/puzzle-timer/src/7049018bbdc7/src/com/puzzletimer/solvers/Square1Solver.java
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Ported by Lucas Garron, November 16, 2011.
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TODO:
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- Try to ini using pregenerated JSON.
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- Try to optimize arrays (byte arrays?).
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*/
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"use strict";
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var sql_scrambler = (function(set8Perm, get8Perm, circle, rn) {
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function FullCube_copy(obj, c){
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obj.ul = c.ul;
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obj.ur = c.ur;
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obj.dl = c.dl;
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obj.dr = c.dr;
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obj.ml = c.ml;
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}
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function FullCube_doMove(obj, move){
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var temp;
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move <<= 2;
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if (move > 24) {
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move = 48 - move;
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temp = obj.ul;
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obj.ul = (obj.ul >> move | obj.ur << 24 - move) & 16777215;
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obj.ur = (obj.ur >> move | temp << 24 - move) & 16777215;
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}
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else if (move > 0) {
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temp = obj.ul;
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obj.ul = (obj.ul << move | obj.ur >> 24 - move) & 16777215;
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obj.ur = (obj.ur << move | temp >> 24 - move) & 16777215;
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}
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else if (move == 0) {
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temp = obj.ur;
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obj.ur = obj.dl;
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obj.dl = temp;
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obj.ml = 1 - obj.ml;
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}
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else if (move >= -24) {
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move = -move;
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temp = obj.dl;
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obj.dl = (obj.dl << move | obj.dr >> 24 - move) & 16777215;
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obj.dr = (obj.dr << move | temp >> 24 - move) & 16777215;
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}
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else if (move < -24) {
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move = 48 + move;
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temp = obj.dl;
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obj.dl = (obj.dl >> move | obj.dr << 24 - move) & 16777215;
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obj.dr = (obj.dr >> move | temp << 24 - move) & 16777215;
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}
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}
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function FullCube_getParity(obj){
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var a, b, cnt, i, p;
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cnt = 0;
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obj.arr[0] = FullCube_pieceAt(obj, 0);
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for (i = 1; i < 24; ++i) {
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FullCube_pieceAt(obj, i) != obj.arr[cnt] && (obj.arr[++cnt] = FullCube_pieceAt(obj, i));
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}
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p = 0;
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for (a = 0; a < 16; ++a) {
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for (b = a + 1; b < 16; ++b) {
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obj.arr[a] > obj.arr[b] && (p ^= 1);
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}
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}
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return p;
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}
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function FullCube_getShapeIdx(obj){
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var dlx, drx, ulx, urx;
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urx = obj.ur & 1118481;
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urx |= urx >> 3;
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urx |= urx >> 6;
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urx = urx & 15 | urx >> 12 & 48;
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ulx = obj.ul & 1118481;
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ulx |= ulx >> 3;
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ulx |= ulx >> 6;
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ulx = ulx & 15 | ulx >> 12 & 48;
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drx = obj.dr & 1118481;
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drx |= drx >> 3;
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drx |= drx >> 6;
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drx = drx & 15 | drx >> 12 & 48;
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dlx = obj.dl & 1118481;
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dlx |= dlx >> 3;
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dlx |= dlx >> 6;
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dlx = dlx & 15 | dlx >> 12 & 48;
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return Shape_getShape2Idx(FullCube_getParity(obj) << 24 | ulx << 18 | urx << 12 | dlx << 6 | drx);
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}
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function FullCube_getSquare(obj, sq){
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var a, b;
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for (a = 0; a < 8; ++a) {
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obj.prm[a] = FullCube_pieceAt(obj, a * 3 + 1) >> 1;
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}
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sq.cornperm = get8Perm(obj.prm);
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sq.topEdgeFirst = FullCube_pieceAt(obj, 0) == FullCube_pieceAt(obj, 1);
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a = sq.topEdgeFirst?2:0;
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for (b = 0; b < 4; a += 3 , ++b)
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obj.prm[b] = FullCube_pieceAt(obj, a) >> 1;
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sq.botEdgeFirst = FullCube_pieceAt(obj, 12) == FullCube_pieceAt(obj, 13);
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a = sq.botEdgeFirst?14:12;
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for (; b < 8; a += 3 , ++b)
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obj.prm[b] = FullCube_pieceAt(obj, a) >> 1;
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sq.edgeperm = get8Perm(obj.prm);
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sq.ml = obj.ml;
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}
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function FullCube_pieceAt(obj, idx){
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var ret;
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idx < 6?(ret = obj.ul >> (5 - idx << 2)):idx < 12?(ret = obj.ur >> (11 - idx << 2)):idx < 18?(ret = obj.dl >> (17 - idx << 2)):(ret = obj.dr >> (23 - idx << 2));
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return (ret & 15);
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}
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function FullCube_setPiece(obj, idx, value) {
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if (idx < 6) {
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obj.ul &= ~(0xf << ((5-idx) << 2));
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obj.ul |= value << ((5-idx) << 2);
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} else if (idx < 12) {
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obj.ur &= ~(0xf << ((11-idx) << 2));
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obj.ur |= value << ((11-idx) << 2);
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} else if (idx < 18) {
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obj.dl &= ~(0xf << ((17-idx) << 2));
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obj.dl |= value << ((17-idx) << 2);
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} else {
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obj.dr &= ~(0xf << ((23-idx) << 2));
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obj.dr |= value << ((23-idx) << 2);
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}
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}
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function FullCube_FullCube__Ljava_lang_String_2V(){
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this.arr = [];
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this.prm = [];
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}
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function FullCube_randomEP(){
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var f, i, shape, edge, n_edge, n_corner, rnd, m;
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f = new FullCube_FullCube__Ljava_lang_String_2V;
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shape = Shape_ShapeIdx[FullCube_getShapeIdx(f) >> 1];
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edge = 0x01234567 << 1;
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n_edge = 8;
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for (i=0; i<24; i++) {
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if (((shape >> i) & 1) == 0) {//edge
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rnd = rn(n_edge) << 2;
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FullCube_setPiece(f, 23-i, (edge >> rnd) & 0xf);
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m = (1 << rnd) - 1;
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edge = (edge & m) + ((edge >> 4) & ~m);
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--n_edge;
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} else {
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++i;
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}
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}
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f.ml = rn(2);
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return f;
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}
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function FullCube_randomCube(){
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var f, i, shape, edge, corner, n_edge, n_corner, rnd, m;
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f = new FullCube_FullCube__Ljava_lang_String_2V;
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shape = Shape_ShapeIdx[rn(3678)];
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corner = 0x01234567 << 1 | 0x11111111;
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edge = 0x01234567 << 1;
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n_corner = n_edge = 8;
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for (i=0; i<24; i++) {
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if (((shape >> i) & 1) == 0) {//edge
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rnd = rn(n_edge) << 2;
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FullCube_setPiece(f, 23-i, (edge >> rnd) & 0xf);
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m = (1 << rnd) - 1;
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edge = (edge & m) + ((edge >> 4) & ~m);
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--n_edge;
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} else {//corner
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rnd = rn(n_corner) << 2;
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FullCube_setPiece(f, 23-i, (corner >> rnd) & 0xf);
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FullCube_setPiece(f, 22-i, (corner >> rnd) & 0xf);
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m = (1 << rnd) - 1;
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corner = (corner & m) + ((corner >> 4) & ~m);
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--n_corner;
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++i;
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}
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}
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f.ml = rn(2);
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return f;
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}
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function FullCube(){
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}
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var _ = FullCube_FullCube__Ljava_lang_String_2V.prototype = FullCube.prototype;
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_.dl = 10062778;
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_.dr = 14536702;
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_.ml = 0;
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_.ul = 70195;
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_.ur = 4544119;
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function Search_init2(obj){
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var corner, edge, i, j, ml, prun;
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FullCube_copy(obj.Search_d, obj.Search_c);
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for (i = 0; i < obj.Search_length1; ++i) {
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FullCube_doMove(obj.Search_d, obj.Search_move[i]);
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}
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FullCube_getSquare(obj.Search_d, obj.Search_sq);
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edge = obj.Search_sq.edgeperm;
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corner = obj.Search_sq.cornperm;
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ml = obj.Search_sq.ml;
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prun = Math.max( SquarePrun[obj.Search_sq.edgeperm << 1 | ml], SquarePrun[obj.Search_sq.cornperm << 1 | ml]);
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for (i = prun; i < obj.Search_maxlen2; ++i) {
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if (Search_phase2(obj, edge, corner, obj.Search_sq.topEdgeFirst, obj.Search_sq.botEdgeFirst, ml, i, obj.Search_length1, 0)) {
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for (j = 0; j < i; ++j) {
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FullCube_doMove(obj.Search_d, obj.Search_move[obj.Search_length1 + j]);
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//console.log(obj.Search_move[obj.Search_length1 + j]);
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}
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//console.log(obj.Search_d);
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//console.log(obj.Search_move);
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obj.Search_sol_string = Search_move2string(obj, i + obj.Search_length1);
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return true;
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}
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}
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return false;
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}
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function Search_move2string(obj, len) {
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var s = "";
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var top = 0, bottom = 0;
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for (var i=len-1; i>=0; i--) {
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var val = obj.Search_move[i];
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//console.log(val);
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if (val > 0) {
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val = 12 - val;
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top = (val > 6) ? (val-12) : val;
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} else if (val < 0) {
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val = 12 + val
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bottom = (val > 6) ? (val-12) : val;
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} else {
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if (top == 0 && bottom == 0) {
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s += "/"
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} else {
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s += "(" + top + ", " + bottom + ")/";
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}
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top = bottom = 0;
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}
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}
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if (top == 0 && bottom == 0) {
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} else {
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s += "(" + top + ", " + bottom + ")";
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}
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return s;// + " (" + len + "t)";
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}
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function Search_phase1(obj, shape, prunvalue, maxl, depth, lm){
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var m, prunx, shapex;
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if (prunvalue == 0 && maxl < 4) {
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return maxl == 0 && Search_init2(obj);
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}
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if (lm != 0) {
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shapex = Shape_TwistMove[shape];
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prunx = ShapePrun[shapex];
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if (prunx < maxl) {
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obj.Search_move[depth] = 0;
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if (Search_phase1(obj, shapex, prunx, maxl - 1, depth + 1, 0)) {
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return true;
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}
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}
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}
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shapex = shape;
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if (lm <= 0) {
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m = 0;
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while (true) {
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m += Shape_TopMove[shapex];
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shapex = m >> 4;
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m &= 15;
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if (m >= 12) {
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break;
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}
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prunx = ShapePrun[shapex];
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if (prunx > maxl) {
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break;
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}
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else if (prunx < maxl) {
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obj.Search_move[depth] = m;
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if (Search_phase1(obj, shapex, prunx, maxl - 1, depth + 1, 1)) {
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return true;
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}
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}
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}
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}
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shapex = shape;
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if (lm <= 1) {
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m = 0;
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while (true) {
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m += Shape_BottomMove[shapex];
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shapex = m >> 4;
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m &= 15;
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if (m >= 6) {
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break;
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}
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prunx = ShapePrun[shapex];
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if (prunx > maxl) {
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break;
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}
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else if (prunx < maxl) {
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obj.Search_move[depth] = -m;
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if (Search_phase1(obj, shapex, prunx, maxl - 1, depth + 1, 2)) {
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return true;
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}
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}
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}
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}
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return false;
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}
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function Search_phase2(obj, edge, corner, topEdgeFirst, botEdgeFirst, ml, maxl, depth, lm){
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var botEdgeFirstx, cornerx, edgex, m, prun1, prun2, topEdgeFirstx;
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if (maxl == 0 && !topEdgeFirst && botEdgeFirst) {
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return true;
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}
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if (lm != 0 && topEdgeFirst == botEdgeFirst) {
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edgex = Square_TwistMove[edge];
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cornerx = Square_TwistMove[corner];
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if (SquarePrun[edgex << 1 | 1 - ml] < maxl && SquarePrun[cornerx << 1 | 1 - ml] < maxl) {
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obj.Search_move[depth] = 0;
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if (Search_phase2(obj, edgex, cornerx, topEdgeFirst, botEdgeFirst, 1 - ml, maxl - 1, depth + 1, 0)) {
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return true;
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}
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}
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}
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if (lm <= 0) {
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topEdgeFirstx = !topEdgeFirst;
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edgex = topEdgeFirstx? Square_TopMove[edge]:edge;
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cornerx = topEdgeFirstx?corner: Square_TopMove[corner];
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m = topEdgeFirstx?1:2;
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prun1 = SquarePrun[edgex << 1 | ml];
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prun2 = SquarePrun[cornerx << 1 | ml];
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while (m < 12 && prun1 <= maxl && prun1 <= maxl) {
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if (prun1 < maxl && prun2 < maxl) {
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obj.Search_move[depth] = m;
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if (Search_phase2(obj, edgex, cornerx, topEdgeFirstx, botEdgeFirst, ml, maxl - 1, depth + 1, 1)) {
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return true;
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}
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}
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topEdgeFirstx = !topEdgeFirstx;
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if (topEdgeFirstx) {
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edgex = Square_TopMove[edgex];
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prun1 = SquarePrun[edgex << 1 | ml];
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m += 1;
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}
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else {
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cornerx = Square_TopMove[cornerx];
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prun2 = SquarePrun[cornerx << 1 | ml];
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m += 2;
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}
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}
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}
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if (lm <= 1) {
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botEdgeFirstx = !botEdgeFirst;
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edgex = botEdgeFirstx? Square_BottomMove[edge]:edge;
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cornerx = botEdgeFirstx?corner: Square_BottomMove[corner];
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m = botEdgeFirstx?1:2;
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prun1 = SquarePrun[edgex << 1 | ml];
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prun2 = SquarePrun[cornerx << 1 | ml];
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while (m < (maxl > 6?6:12) && prun1 <= maxl && prun1 <= maxl) {
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if (prun1 < maxl && prun2 < maxl) {
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obj.Search_move[depth] = -m;
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if (Search_phase2(obj, edgex, cornerx, topEdgeFirst, botEdgeFirstx, ml, maxl - 1, depth + 1, 2)) {
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return true;
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}
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}
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botEdgeFirstx = !botEdgeFirstx;
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if (botEdgeFirstx) {
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edgex = Square_BottomMove[edgex];
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prun1 = SquarePrun[edgex << 1 | ml];
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m += 1;
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}
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else {
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cornerx = Square_BottomMove[cornerx];
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prun2 = SquarePrun[cornerx << 1 | ml];
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m += 2;
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}
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}
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}
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return false;
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}
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function Search_solution(obj, c){
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var shape;
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obj.Search_c = c;
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shape = FullCube_getShapeIdx(c);
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//console.log(shape);
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for (obj.Search_length1 = ShapePrun[shape]; obj.Search_length1 < 100; ++obj.Search_length1) {
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|
//console.log(obj.Search_length1);
|
||
|
obj.Search_maxlen2 = Math.min(31 - obj.Search_length1, 17);
|
||
|
if (Search_phase1(obj, shape, ShapePrun[shape], obj.Search_length1, 0, -1)) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return obj.Search_sol_string;
|
||
|
}
|
||
|
|
||
|
function Search_Search(){
|
||
|
this.Search_move = [];
|
||
|
this.Search_d = new FullCube_FullCube__Ljava_lang_String_2V;
|
||
|
this.Search_sq = new Square_Square;
|
||
|
}
|
||
|
|
||
|
function Search(){
|
||
|
}
|
||
|
|
||
|
_ = Search_Search.prototype = Search.prototype;
|
||
|
_.Search_c = null;
|
||
|
_.Search_length1 = 0;
|
||
|
_.Search_maxlen2 = 0;
|
||
|
_.Search_sol_string = null;
|
||
|
function Shape_$clinit(){
|
||
|
Shape_halflayer =[0, 3, 6, 12, 15, 24, 27, 30, 48, 51, 54, 60, 63];
|
||
|
Shape_ShapeIdx = [];
|
||
|
ShapePrun = [];
|
||
|
Shape_TopMove = [];
|
||
|
Shape_BottomMove = [];
|
||
|
Shape_TwistMove = [];
|
||
|
Shape_init();
|
||
|
}
|
||
|
|
||
|
function Shape_bottomMove(obj){
|
||
|
var move, moveParity;
|
||
|
move = 0;
|
||
|
moveParity = 0;
|
||
|
do {
|
||
|
if ((obj.bottom & 2048) == 0) {
|
||
|
move += 1;
|
||
|
obj.bottom = obj.bottom << 1;
|
||
|
}
|
||
|
else {
|
||
|
move += 2;
|
||
|
obj.bottom = obj.bottom << 2 ^ 12291;
|
||
|
}
|
||
|
moveParity = 1 - moveParity;
|
||
|
}
|
||
|
while ((bitCount(obj.bottom & 63) & 1) != 0);
|
||
|
(bitCount(obj.bottom) & 2) == 0 && (obj.Shape_parity ^= moveParity);
|
||
|
return move;
|
||
|
}
|
||
|
|
||
|
function Shape_getIdx(obj){
|
||
|
var ret;
|
||
|
ret = binarySearch(Shape_ShapeIdx, obj.top << 12 | obj.bottom) << 1 | obj.Shape_parity;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function Shape_setIdx(obj, idx){
|
||
|
obj.Shape_parity = idx & 1;
|
||
|
obj.top = Shape_ShapeIdx[idx >> 1];
|
||
|
obj.bottom = obj.top & 4095;
|
||
|
obj.top >>= 12;
|
||
|
}
|
||
|
|
||
|
function Shape_topMove(obj){
|
||
|
var move, moveParity;
|
||
|
move = 0;
|
||
|
moveParity = 0;
|
||
|
do {
|
||
|
if ((obj.top & 2048) == 0) {
|
||
|
move += 1;
|
||
|
obj.top = obj.top << 1;
|
||
|
}
|
||
|
else {
|
||
|
move += 2;
|
||
|
obj.top = obj.top << 2 ^ 12291;
|
||
|
}
|
||
|
moveParity = 1 - moveParity;
|
||
|
}
|
||
|
while ((bitCount(obj.top & 63) & 1) != 0);
|
||
|
(bitCount(obj.top) & 2) == 0 && (obj.Shape_parity ^= moveParity);
|
||
|
return move;
|
||
|
}
|
||
|
|
||
|
function Shape_Shape(){
|
||
|
}
|
||
|
|
||
|
function Shape_getShape2Idx(shp){
|
||
|
var ret;
|
||
|
ret = binarySearch(Shape_ShapeIdx, shp & 16777215) << 1 | shp >> 24;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function Shape_init(){
|
||
|
var count, depth, dl, done, done0, dr, i, idx, m, s, ul, ur, value, p1, p3, temp;
|
||
|
count = 0;
|
||
|
for (i = 0; i < 28561; ++i) {
|
||
|
dr = Shape_halflayer[i % 13];
|
||
|
dl = Shape_halflayer[~~(i / 13) % 13];
|
||
|
ur = Shape_halflayer[~~(~~(i / 13) / 13) % 13];
|
||
|
ul = Shape_halflayer[~~(~~(~~(i / 13) / 13) / 13)];
|
||
|
value = ul << 18 | ur << 12 | dl << 6 | dr;
|
||
|
bitCount(value) == 16 && (Shape_ShapeIdx[count++] = value);
|
||
|
}
|
||
|
s = new Shape_Shape;
|
||
|
for (i = 0; i < 7356; ++i) {
|
||
|
Shape_setIdx(s, i);
|
||
|
Shape_TopMove[i] = Shape_topMove(s);
|
||
|
Shape_TopMove[i] |= Shape_getIdx(s) << 4;
|
||
|
Shape_setIdx(s, i);
|
||
|
Shape_BottomMove[i] = Shape_bottomMove(s);
|
||
|
Shape_BottomMove[i] |= Shape_getIdx(s) << 4;
|
||
|
Shape_setIdx(s, i);
|
||
|
temp = s.top & 63;
|
||
|
p1 = bitCount(temp);
|
||
|
p3 = bitCount(s.bottom & 4032);
|
||
|
s.Shape_parity ^= 1 & (p1 & p3) >> 1;
|
||
|
s.top = s.top & 4032 | s.bottom >> 6 & 63;
|
||
|
s.bottom = s.bottom & 63 | temp << 6;
|
||
|
Shape_TwistMove[i] = Shape_getIdx(s);
|
||
|
}
|
||
|
for (i = 0; i < 7536; ++i) {
|
||
|
ShapePrun[i] = -1;
|
||
|
}
|
||
|
ShapePrun[Shape_getShape2Idx(14378715)] = 0;
|
||
|
ShapePrun[Shape_getShape2Idx(31157686)] = 0;
|
||
|
ShapePrun[Shape_getShape2Idx(23967451)] = 0;
|
||
|
ShapePrun[Shape_getShape2Idx(7191990)] = 0;
|
||
|
done = 4;
|
||
|
done0 = 0;
|
||
|
depth = -1;
|
||
|
while (done != done0) {
|
||
|
done0 = done;
|
||
|
++depth;
|
||
|
for (i = 0; i < 7536; ++i) {
|
||
|
if (ShapePrun[i] == depth) {
|
||
|
m = 0;
|
||
|
idx = i;
|
||
|
do {
|
||
|
idx = Shape_TopMove[idx];
|
||
|
m += idx & 15;
|
||
|
idx >>= 4;
|
||
|
if (ShapePrun[idx] == -1) {
|
||
|
++done;
|
||
|
ShapePrun[idx] = depth + 1;
|
||
|
}
|
||
|
}
|
||
|
while (m != 12);
|
||
|
m = 0;
|
||
|
idx = i;
|
||
|
do {
|
||
|
idx = Shape_BottomMove[idx];
|
||
|
m += idx & 15;
|
||
|
idx >>= 4;
|
||
|
if (ShapePrun[idx] == -1) {
|
||
|
++done;
|
||
|
ShapePrun[idx] = depth + 1;
|
||
|
}
|
||
|
}
|
||
|
while (m != 12);
|
||
|
idx = Shape_TwistMove[i];
|
||
|
if (ShapePrun[idx] == -1) {
|
||
|
++done;
|
||
|
ShapePrun[idx] = depth + 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function Shape(){
|
||
|
}
|
||
|
|
||
|
_ = Shape_Shape.prototype = Shape.prototype;
|
||
|
_.bottom = 0;
|
||
|
_.Shape_parity = 0;
|
||
|
_.top = 0;
|
||
|
var Shape_BottomMove, Shape_ShapeIdx, ShapePrun, Shape_TopMove, Shape_TwistMove, Shape_halflayer;
|
||
|
function Square_$clinit(){
|
||
|
SquarePrun = [];
|
||
|
Square_TwistMove = [];
|
||
|
Square_TopMove = [];
|
||
|
Square_BottomMove = [];
|
||
|
Square_init();
|
||
|
}
|
||
|
|
||
|
function Square_Square(){
|
||
|
}
|
||
|
|
||
|
function Square_init(){
|
||
|
var check, depth, done, find, i, idx, idxx, inv, m, ml, pos;
|
||
|
pos = [];
|
||
|
for (i = 0; i < 40320; ++i) {
|
||
|
set8Perm(pos, i);
|
||
|
circle(pos, 2, 4)(pos, 3, 5);
|
||
|
Square_TwistMove[i] = get8Perm(pos);
|
||
|
set8Perm(pos, i);
|
||
|
circle(pos, 0, 3, 2, 1);
|
||
|
Square_TopMove[i] = get8Perm(pos);
|
||
|
set8Perm(pos, i);
|
||
|
circle(pos, 4, 7, 6, 5);
|
||
|
Square_BottomMove[i] = get8Perm(pos);
|
||
|
}
|
||
|
for (i = 0; i < 80640; ++i) {
|
||
|
SquarePrun[i] = -1;
|
||
|
}
|
||
|
SquarePrun[0] = 0;
|
||
|
depth = 0;
|
||
|
done = 1;
|
||
|
while (done < 80640) {
|
||
|
//console.log(done);
|
||
|
inv = depth >= 11;
|
||
|
find = inv?-1:depth;
|
||
|
check = inv?depth:-1;
|
||
|
++depth;
|
||
|
OUT: for (i = 0; i < 80640; ++i) {
|
||
|
if (SquarePrun[i] == find) {
|
||
|
idx = i >> 1;
|
||
|
ml = i & 1;
|
||
|
idxx = Square_TwistMove[idx] << 1 | 1 - ml;
|
||
|
if (SquarePrun[idxx] == check) {
|
||
|
++done;
|
||
|
SquarePrun[inv?i:idxx] = depth;
|
||
|
if (inv)
|
||
|
continue OUT;
|
||
|
}
|
||
|
idxx = idx;
|
||
|
for (m = 0; m < 4; ++m) {
|
||
|
idxx = Square_TopMove[idxx];
|
||
|
if (SquarePrun[idxx << 1 | ml] == check) {
|
||
|
++done;
|
||
|
SquarePrun[inv?i:idxx << 1 | ml] = depth;
|
||
|
if (inv)
|
||
|
continue OUT;
|
||
|
}
|
||
|
}
|
||
|
for (m = 0; m < 4; ++m) {
|
||
|
idxx = Square_BottomMove[idxx];
|
||
|
if (SquarePrun[idxx << 1 | ml] == check) {
|
||
|
++done;
|
||
|
SquarePrun[inv?i:idxx << 1 | ml] = depth;
|
||
|
if (inv)
|
||
|
continue OUT;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function Square(){
|
||
|
}
|
||
|
|
||
|
_ = Square_Square.prototype = Square.prototype;
|
||
|
_.botEdgeFirst = false;
|
||
|
_.cornperm = 0;
|
||
|
_.edgeperm = 0;
|
||
|
_.ml = 0;
|
||
|
_.topEdgeFirst = false;
|
||
|
var Square_BottomMove, SquarePrun, Square_TopMove, Square_TwistMove;
|
||
|
|
||
|
function bitCount(x){
|
||
|
x -= x >> 1 & 1431655765;
|
||
|
x = (x >> 2 & 858993459) + (x & 858993459);
|
||
|
x = (x >> 4) + x & 252645135;
|
||
|
x += x >> 8;
|
||
|
x += x >> 16;
|
||
|
return x & 63;
|
||
|
}
|
||
|
|
||
|
function binarySearch(sortedArray, key){
|
||
|
var high, low, mid, midVal;
|
||
|
low = 0;
|
||
|
high = sortedArray.length - 1;
|
||
|
while (low <= high) {
|
||
|
mid = low + ((high - low) >> 1);
|
||
|
midVal = sortedArray[mid];
|
||
|
if (midVal < key) {
|
||
|
low = mid + 1;
|
||
|
}
|
||
|
else if (midVal > key) {
|
||
|
high = mid - 1;
|
||
|
}
|
||
|
else {
|
||
|
return mid;
|
||
|
}
|
||
|
}
|
||
|
return -low - 1;
|
||
|
}
|
||
|
|
||
|
// console.log(Search_solution(new Search_Search, FullCube_randomCube()));
|
||
|
|
||
|
function square1SolverGetRandomScramble() {
|
||
|
// var randomState = square1SolverGetRandomPosition();
|
||
|
Shape_$clinit();
|
||
|
Square_$clinit();
|
||
|
var scrambleString = Search_solution(new Search_Search, FullCube_randomCube());
|
||
|
return scrambleString;
|
||
|
}
|
||
|
|
||
|
scramble.reg
|
||
|
('sqrs', square1SolverGetRandomScramble)
|
||
|
|
||
|
return {
|
||
|
getRandomScramble: square1SolverGetRandomScramble
|
||
|
};
|
||
|
|
||
|
})(mathlib.set8Perm, mathlib.get8Perm, mathlib.circle, mathlib.rn);
|