commit
a3d6042312
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@ -0,0 +1,4 @@
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#define bullet_width 4
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#define bullet_height 8
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static unsigned char bullet_bits[] = {
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0x00, 0x00, 0x01, 0x03, 0x07, 0x03, 0x01, 0x00 };
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@ -0,0 +1,4 @@
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#define close_width 8
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#define close_height 8
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static unsigned char close_bits[] = {
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0xc3, 0xe7, 0x7e, 0x3c, 0x3c, 0x7e, 0xe7, 0xc3 };
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@ -0,0 +1,4 @@
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#define desk_width 8
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#define desk_height 8
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static unsigned char desk_bits[] = {
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0x04, 0x0e, 0x3f, 0x1e, 0x1c, 0x24, 0x40, 0x00 };
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@ -0,0 +1,4 @@
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#define desk_toggled_width 8
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#define desk_toggled_height 8
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static unsigned char desk_toggled_bits[] = {
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0xe7, 0xe7, 0xe7, 0x00, 0x00, 0xe7, 0xe7, 0xe7 };
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@ -0,0 +1,4 @@
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#define iconify_width 8
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#define iconify_height 8
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static unsigned char iconify_bits[] = {
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0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00 };
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@ -0,0 +1,4 @@
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#define max_width 8
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#define max_height 8
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static unsigned char max_bits[] = {
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0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xff };
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@ -0,0 +1,4 @@
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#define max_toggled_width 8
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#define max_toggled_height 8
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static unsigned char max_toggled_bits[] = {
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0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0xff, 0x00 };
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@ -0,0 +1,4 @@
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#define shade_width 8
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#define shade_height 8
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static unsigned char shade_bits[] = {
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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@ -0,0 +1,4 @@
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#define shade_toggled_width 8
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#define shade_toggled_height 8
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static unsigned char shade_toggled_bits[] = {
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0xff, 0xff, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x00 };
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@ -87,20 +87,33 @@ window.inactive.button.disabled.image.color: #888888
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# OSD
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osd.border.color: #2d2d2d
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osd.border.width: 1
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osd.border.color: #a5a5a5
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osd.bg: flat solid
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osd.bg.color: #2d2d2d
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osd.bg.color: #dedede
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osd.label.bg: flat solid
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osd.label.bg.color: #2d2d2d
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osd.label.text.color: #dcdcdc
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osd.label.bg.color: #dedede
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osd.label.text.color: #222
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osd.hilight.bg: flat solid
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osd.hilight.bg.color: #d64937
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osd.unhilight.bg: flat solid
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osd.unhilight.bg.color: #888888
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osd.unhilight.bg.color: #dedede
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osd.button.unpressed.text.color: #222
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osd.button.pressed.text.color: #222
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osd.button.focused.text.color #222
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osd.button.pressed.box.color: #D3D3D4
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osd.button.focused.box.color: #bbb
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osd.button.*.bg: flat border
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osd.button.pressed.bg: sunken solid
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osd.button.*.bg.color: #f0f0f0
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osd.button.*.border.color: #b2b2b2
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# Fonts
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@ -112,7 +125,8 @@ menu.title.text.font:shadow=n
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# Everything else
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border.width: 1
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padding.width: 4
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padding.width: 8
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padding.height: 4
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window.handle.width: 0
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window.client.padding.width: 0
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window.label.text.justify: center
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Loading…
Reference in New Issue